Los Angeles based lighting artist. 💡 Current Lighting Artist on Fortnite Cinematics. Credited Lighting Artist on the Nintendo Switch game Metroid Prime Remastered (2023).
I'm currently a Lighting Artist at a studio in Santa Monica that supports one of the largest battle royale video games. I work in both rendered and real-time lighting. I hold a BFA in Animation & Entertainment Art from California State University, Fullerton and have also studied traditional painting. I am experienced in lighting in Unreal Engine 4, Unreal Engine 5, Maya, and have also worked in proprietary software. My area of focus is lighting for video games and cinematic lighting. I use the artist handle 3dCassidy across multiple platforms. I've loved video games and animation for as long as I can remember. From Ursula scaring me in the theater watching The Little Mermaid on its release, to firing up Wario Land on my first Game Boy brick, to being a totally enthralled kid seeing 3D animation for the first time in Toy Story on Thanksgiving day 1995 (with a bunch of a adults that thought this computer animation thing would never take off), I've always wanted to be a part of the visual storytelling and the computer wizardry.
Please contact me through LinkedIn for business inquiries and for the site password to my currentreel.
My primary software used are: Unreal Engine 5| Unreal Engine 4 | Maya | NUKE | Photoshop | Premiere Pro | Arnold