I'm a 3D artist originally from Seattle, now residing in Southern California. I have a BFA in Animation & Entertainment Art from California State University, Fullerton. I also completed the Lighting & Compositing program at CGMA (Computer Graphics Master Academy), and I studied traditional painting at North Seattle College. My area of focus is lighting for film and video games, and the compositing that goes with it. I also enjoy shading the scenes I light when I get the chance, and doing some digital painting for textures or compositing cleanup. I've loved all things animation for nearly as long as I can remember. From my memory of Ursula making me cry as a toddler seeing The Little Mermaid in the theater, to being a totally enthralled kid seeing 3D animation for the first time at Toy Story on Thanksgiving day 1995 (with a bunch of a adults that thought this computer animation thing would never take off, lol), I've always wanted more.
My main software used are: Maya| NUKE | Unreal Engine 4 | Photoshop| Mari | Premiere Pro | Arnold | RenderMan